Cypher System Deadlands Homebrew Progress 3

Okay! Making Decent progress. Types and Flavours are done, and they’re the most setting-reliant and take the most work. Foci and Descriptors should be easier and faster to incorporate, with probably no changes for the vast majority of… Read More

Cypher System Deadlands: Homebrew progress 2

So after hammering out Fightin’ Sort, Spinner and Drifter as Character Types, I came up with a simple equipment list, thought about bullets, and fleshed out the Stealth Flavour and the Weird Science Flavour.

Home brew progress 1

Oof. “Keep the Huckster’s deck mechanics” I thought to myself. “It’ll be fun.” I thought. Oh boy, was I wrong. I do not have the head for that kind of mathematics. My draft for the Warrior Type: Fightin’… Read More

Time to hit the ol’ dusty trail?

An entirely idle thought crossed my mind the other day: GURPS tried to be a universal RPG system by piling on the rules, just so much customization, while the Cypher system might have a better chance of being… Read More

Whut? Where am I? Did I fall asleep?

May 2015? Jesus Christ, was it really that long ago? Was it really just after I got Descent? Had we only tested the waters with Mansions of Madness? Woo boy. Well, that last post is kind of appropriate… Read More