Assemble your crew.

So last night we rolled up (no actual rolling) our crew for Star Trek Adventures. The Modiphius website’s character generator is very good except that: A) it doesn’t limit character races by sourcebook, so a few people got… Read More

That is not dead which can eternally be reprinted in new editions.

Is Call of Cthulhu the best Roleplaying Game of all time? Of course it is. Arguing whether or not some other game might be better is like arguing that cheese isn’t the best dairy product of all time…. Read More

Modiphius Star Trek Adventures Starter Set

We just got done running through A Star Beyond The Stars, the starter adventure (in three parts) from Modiphius for their Star Trek Adventures game. I like the idea of Starter Sets because I think they worked pretty… Read More

Deadlands Homebrew Playtest Reflection

I thoroughly enjoyed playing Deadlands again and I’m looking forward to continuing the adventures of Mars, Callie, Bartimus and Lewis out on the frontier. There are enough loose ends and dangling plot hooks  that it should be easy… Read More

Deadlands Homebrew Playtest 3, 4, 5.

Having survived their night at the Sheep Station, they were keen to get going and as soon as they could get everything together, they did. It meant leading the coach and horses and was slow going, but they… Read More

Cypher System Deadlands Homebrew Progress 4

Ugh, slow progress. Between work being nightmarish and Red Dead Redemption 2 being dreamy, I’ve had little energy to devote to getting Foci done, so it has taken a while. But it’s done! There wasn’t too much real… Read More

Cypher System Deadlands Homebrew Progress 3

Okay! Making Decent progress. Types and Flavours are done, and they’re the most setting-reliant and take the most work. Foci and Descriptors should be easier and faster to incorporate, with probably no changes for the vast majority of… Read More

Cypher System Deadlands: Homebrew progress 2

So after hammering out Fightin’ Sort, Spinner and Drifter as Character Types, I came up with a simple equipment list, thought about bullets, and fleshed out the Stealth Flavour and the Weird Science Flavour.

Home brew progress 1

Oof. “Keep the Huckster’s deck mechanics” I thought to myself. “It’ll be fun.” I thought. Oh boy, was I wrong. I do not have the head for that kind of mathematics. My draft for the Warrior Type: Fightin’… Read More

Time to hit the ol’ dusty trail?

An entirely idle thought crossed my mind the other day: GURPS tried to be a universal RPG system by piling on the rules, just so much customization, while the Cypher system might have a better chance of being… Read More