Machine of Death

Boardgame Geek gives Machine of Death a 5.5 out of 10 rating, which is pretty low, but also not terrible, since Boardgame Geek is the Pitchfork of Sitting Around a Table with Friends. This makes me think that… Read More

Encounter at Xerxes IV

Personal log, Commander Soral: Stardate 73034.2 This is my first entry as engineering commander for the USS Chiron, and I anticipate future entries to include higher levels of detail, as I am new to recording a mission’s relevant… Read More

By the light of unseen stars.

We finally (FINALLY) wrapped up Call of Cthulhu last night. As a test of 7th edition went… it wasn’t a great test. I chose an old scenario (which was very good and thorough, I thought) that wasn’t written… Read More

Eyeless astronomers and screaming milkmen

We rolled up the core of our Call of Cthulhu-heeding superchums last night and they got rolling on their first investigation. Noe rolled up Swoosie Staines, daughter of a murdered mother and outstanding-in-her-graveyard parapsychologist. A thoroughly modern gal,… Read More

Deadlands Homebrew Playtest 2

There are a few homebrew rules I made that deviate from the Cypher System rulebook: they’re setting specific stuff like the various magic systems, doin’ stuff on horseback, which is a big part of the genre and reloadin’… Read More

Deadlands Homebrew Playtest

Ooh, boy, it’s 2am, but I wanted to try to get this down before I hit the hay. Forgive me if I am hazy on anything, I wasn’t particularly well organised while I was saying it, and I’m… Read More

Home brew progress 1

Oof. “Keep the Huckster’s deck mechanics” I thought to myself. “It’ll be fun.” I thought. Oh boy, was I wrong. I do not have the head for that kind of mathematics. My draft for the Warrior Type: Fightin’… Read More

Numenera 10 and 11: When you go down to the woods today…

Just getting caught up now – if I get last week’s session (fairly short, influenced as it was by the celebratory mood following the Vikings game) and tomorrow’s session ( an ultra-rare Saturday session) I’ll be happy and… Read More

Numenera 9 and 10: The Creeper

This is where things get a bit more vague. I may not have the order of events down correctly, but here’s the fundamentals of what went down. Sharad, an Intelligent Nano who Leads a cult of one. Meef,… Read More

Numenera 6: Plainsight

Spoilers ahead for one of the scenarios in the main rulebook, which I guess I should get out the way before Numenera 2: Electric Boogaloo comes out next year and they replace the introductory scenarios. Of the four,… Read More